Rerurn to Romy the Cat's Site


In the Forum: Horn-Loaded Speakers
In the Thread: How to USE “Resonating Oops” in loudspeakers
Post Subject: Similar is not the samePosted by martinshorn on: 4/26/2017
Hi romy. Agree there's lot of the reflection thrower machines existing. But the crucial thing is to understand the precedence effect. Doing it wrong like all others did before, you just slam reflections in the early phase of your main impulse from the speaker. You get a nice airy stage, but blur away all details and localization.
That's exactly what I don't want. I'm delaying the 5ms to be out of the precedence window of human brains perception. You admit yourself over damping the room is a flaw, which makes you admitting reflection is crucial for natural perception to a certain degree. We just got to be careful when and how much. That's explained by the precedence effect.

Going into my example here, I can decide on the exact point I want to have the frontwall (rear of the speaker) reflecting. I set the delay, respectively I "move" the wall and the stage. I decide via delay where and how big the room is being perceived. Its damn cool. Criticize it after you tried please, cause its got nothing in common with known things like Revel etc.

Rerurn to Romy the Cat's Site